MK Delay Machine
Combines multiple frames of animation into one.
Node Data | |
|---|---|
Display name | |
MK Delay Machine | |
Internal name | |
Node_MK_Delay_Machine | |
Inheritances | |
| Node_MK_Delay_Machine | |
Inputs | |
Node_MK_Delay_Machine | |
surface |
Surface |
int |
Delay Amounts |
int |
Delay Frames |
enum |
Overflow |
bool |
Invert |
vec2 |
Position |
rotation |
Rotation |
vec2 |
Scale |
palette |
Blend Over Delay |
enum |
Palette Select |
seed |
|
curve |
Alpha Over Delay |
enum |
Blend Mode |
Outputs | |
Node_MK_Delay_Machine | |
surface |
Surface |
Related Links
- Base Code: /scripts/node_mk_delay_machine/node_mk_delay_machine.gml
- Shader [sh_sample]: /shaders/sh_sample/sh_sample.fsh